Aoyama on the Wii

Nintendo’s Takashi Aoyama on the Wii:“What would it mean to make a machine that is fun for the entire family?” Aoyama asked. “First of all, you have to make the console not seem like an enemy in the household.” They wanted moms to stop saying...

Nintendo’s Takashi Aoyama on the Wii:“What would it mean to make a machine that is fun for the entire family?” Aoyama asked. “First of all, you have to make the console not seem like an enemy in the household.” They wanted moms to stop saying things like “You shouldn’t play games all the time! Turn that off right now!”

About the Author

Richard Clark (Co-Founder/Editor-in-Chief) has spent his entire life writing, reading, listening, and playing. He has a Bachelors in Theology from the Baptist College of Florida and has a Master of Arts in Theology and the Arts from the Southern Baptist Theological Seminary. He lives in Louisville, KY where he is the classroom technology manager at The Southern Baptist Theological Seminary. In addition to writing at Christ and Pop Culture, he is also a staff writer for Kill Screen Magazine's website and has written for various other outlets such as Paste, Gamasutra, and Collide. Email: deadyetliving [at] gmail [dot] com. Twitter: @deadyetliving. Xbox Live: deadyetliving