Does Religion Belong in Games?

Leading Gaming Blog, Kotaku.com has kicked off a week of religion and gaming blogs with a history of religion in games. It’s more or less helpful, but in my opinion it goes off track in the last two paragraphs: And that’s where you hit the...

Leading Gaming Blog, Kotaku.com has kicked off a week of religion and gaming blogs with a history of religion in games. It’s more or less helpful, but in my opinion it goes off track in the last two paragraphs:

And that’s where you hit the fundamental incompatibility. Games and religion are unsuitable for one another because of that value: Entertainment. It’s not to say games can never have a redeeming message. It’s not to say a faith has no thrilling tales to tell. But one’s purpose is supposed to make you live better, while the other’s purpose is to make life better, without putting too fine a point on it.

There is then, perhaps, a natural and necessary separation of church and games. And I would say “Render into games the things which are of games,” And unto God, well, it’s best to let Him render those things.

I’m considering responding to this idea later, but I’d be interested in your thoughts.

About the Author

Richard Clark (Co-Founder/Editor-in-Chief) has spent his entire life writing, reading, listening, and playing. He has a Bachelors in Theology from the Baptist College of Florida and has a Master of Arts in Theology and the Arts from the Southern Baptist Theological Seminary. He lives in Louisville, KY where he is the classroom technology manager at The Southern Baptist Theological Seminary. In addition to writing at Christ and Pop Culture, he is also a staff writer for Kill Screen Magazine's website and has written for various other outlets such as Paste, Gamasutra, and Collide. Email: deadyetliving [at] gmail [dot] com. Twitter: @deadyetliving. Xbox Live: deadyetliving