…or it might be horrifying.

The whole article is good. You should probably read the other four paragraphs. But here’s the best one:

Modern adult life is probably supposed to be more than just a series of futile attempts to recapture one’s lost youth, or at least what we imagine our youth to have been. But the medium of games entices us because it allows us to try. Games are works of make-believe, and we play cops and robbers or house or God with them; we want to be taken to that magical place, the one where potential and possibility still rule, where everything we’re challenged with seems achievable. People revert when playing games— responsible men with good jobs and families transform into ten-year-olds with controllers in their hands. You could see this positively— a rejuvenation of someone worn down by the grindstone of banality— or it might be horrifying.

via The Madeleine in Eight Bits (Magical Wasteland).


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About the Author

Richard H. Clark (Co-Founder/Editor-in-Chief) has spent his entire life writing, reading, listening, and playing. He has a Bachelors in Theology from the Baptist College of Florida and has a Master of Arts in Theology and the Arts from the Southern Baptist Theological Seminary. He is fascinated with the extent to which popular culture influences real people. He and his wife currently live in Louisville, KY where he is the classroom technology manager at The Southern Baptist Theological Seminary. Email: deadyetliving [at] gmail [dot] com. Twitter: @christandpc. Xbox Live: deadyetliving