The Problem of Choice

This is an incredibly insightful article on the problem of choice in video games, complete with a nice run-down of recent discussion. Should be of interest to those who have played or are interested in games like Fable 2, Fallout 3, Bioshock, etc.

This is an incredibly insightful article on the problem of choice in video games, complete with a nice run-down of recent discussion. Should be of interest to those who have played or are interested in games like Fable 2, Fallout 3, Bioshock, etc.

About the Author

Richard Clark (Co-Founder/Editor-in-Chief) has spent his entire life writing, reading, listening, and playing. He has a Bachelors in Theology from the Baptist College of Florida and has a Master of Arts in Theology and the Arts from the Southern Baptist Theological Seminary. He lives in Louisville, KY where he is the classroom technology manager at The Southern Baptist Theological Seminary. In addition to writing at Christ and Pop Culture, he is also a staff writer for Kill Screen Magazine's website and has written for various other outlets such as Paste, Gamasutra, and Collide. Email: deadyetliving [at] gmail [dot] com. Twitter: @deadyetliving. Xbox Live: deadyetliving