Play in Process: Why ‘Curiosity’ is the iPhone’s New False Religion
“It’s not merely a cruel and mocking simulacra of videogames themselves, but a kind of false religion.”
“It’s not merely a cruel and mocking simulacra of videogames themselves, but a kind of false religion.”

“It seems increasingly clear: for the most part, videogames aren’t a way to relax. They are, in fact, taxing. Just as someone can work too hard, someone can play too hard.”
“This Christian Facebook game has become a kind of series of bumper stickers, automatically slapped on the back of your car anytime you do anything remotely noteworthy.”
“No one leaves Ms. Splosion Man assuming that women must really like shoes – they leave thinking that such an assumption is hilarious.”
“It really is just a constant grind. But what a delightful grind it is!”
“Most Kinect games force you to play in a vacuum, with only yourself on the screen. There is a name for this: navel gazing.”
“The game has the potential to be truly interesting going forward.”
“I have to make the following case: I’m not a traitor, I’m just stupid.”
“I was naive, blind, thoughtless.”
“The game is about an old woman, but also it’s about what it’s like to be an elderly person in general.”
“And here’s the kicker: whenever mistakes are made, it will seem like a pretty big deal.”
“Okay, so there’s this rat. And he’s on a skateboard.”
“In Outland, we have an example of both how and how not to apply one’s faith to game design.”
“In Hot Pursuit, you take practical measures against chaos, or you enact chaos yourself – though all you were really trying to do was win a race.”
“Does the very act of making the violence explicit also make it unredeemable?”
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